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The henry stickmin collection logo
The henry stickmin collection logo





the henry stickmin collection logo

  • A building that seems to be some form of barracks, where Freddy Fazbear is imprisoned.
  • A storage facility is located on the 17th floor.
  • A waiting room for inmates is located on the 16th floor.
  • In Completing the Mission Henry and Ellie are seen being sent to another section in the maximum security block, which sees them being frozen in blocks of ice.
  • The inside of one of these cells is seen if Henry surrenders.
  • A smaller prison block for maximum security is located in the center of the Yard.
  • At the base of the cliff-side building is a small dock where the S.S.
  • the henry stickmin collection logo

  • There is a small mountain also in the yard, yet no convicts in Convict Allies after the breach started ever used it.
  • There is a fenced outside area (known as The Yard) with a large truck which Henry uses to escape.
  • This is used by Henry to access the helipad.
  • A fire escape is located on the outside of the building.
  • A small office is also located on the 8th floor.
  • You can see lots of tables where the guards eat, it is unknown where the inmates eat the food. This is the location where Henry escapes to the Airship whilst escaping with the Toppat Clan and coordinates to be picked up by Charles on the helipad.
  • The cafeteria is located on the 8th floor, according to one of the guards in the Convict Allies ending.
  • There is a helipad on top of The Wall, used by Charles Calvin to land his helicopter when helping Henry to escape in the International Rescue Operative ending.
  • Employ an escape plan that ends in a cartoonist or silly fashion.
  • They can be seen on a poster on the wall of the transfer cell at the start of the remastered version of Fleeing the Complex. These are the rules that every inmate in The Wall must follow. Almost all guards also wear a cap or a ushanka with The Wall's insignia on it. In addition, unlike most prisons, the Wall possesses a vast amount of military-grade vehicles and weapons such as tanks, SUVs, Shotguns, HMGs, Assault Rifles and rocket launchers, mostly manufactured by Russia. Guards are armed with a variety of weapons, from handguns to spears that can shoot lasers. Aside from the Wall being a maximum security prison, it also has its own military forces. The complex is known to be heavily guarded. A single road leads to and from The Wall. There are docks for ships at the bottom of the complex, and a helicopter pad on the roof. The Wall is a prison complex located in Canada, constructed down the side of a cliff near the sea.
  • Partially Destroyed ( TB, All CA Routes, TT).
  • Henry and Ellie ended up there along with many others for their felonies. The prison holds some of the most cunning and notorious criminals in the world (Freddy Fazbear, Frosty the Snowman, etc) and has independent guards. where they serve as the main antagonistic faction.Įstablished over five decades from the present and ran by Warden Dmitri Johannes Petrov, The Wall is a private Russian-operated organization. They serve as the main antagonistic faction of all routes in Fleeing the Complex, and a minor unseen antagonistic faction in almost all routes in Completing the Mission except Pardoned Pals and Toppat Recruits. The Wall is the secondary antagonistic organization of the Henry Stickmin Series, and appears as the titular main location and faction in the game Fleeing the Complex. ― Dmitri Johannes Petrov, Warden of the Wall ]] Some of the most cunning and notorious criminals are kept here, and now we have the infamous Henry Stickmin. This version emulates Flash since it's no longer widely supported.Ah hello Henry, welcome to The Wall. This is probably to set Henry up for his next adventure as he tries to escape from prison.The fact that you can't really predict which choice makes the most sense means Fleeing the Complex is just as unpredictable as the earlier games (except Breaking the Bank). In Breaking the Bank, every choice will be a fail.

    the henry stickmin collection logo

    Not every choice you make will lead to a bad ending, but some lead to "fails" from the get-go. Escaping the Prison happens because of Henry's criminal actions in Breaking the Bank). Each sequel is tied into the previous game (i.e. Along the way, you'll find help from the environment and even old or new friends. The entire game is based on quick-thinking, strategy, and decision-making. Like the earlier games ( Breaking the Bank, Escaping the Prison, Stealing the Diamond and Infiltrating the Airship), the goal is to choose the right paths, tools and moves while you try break into or out of different places to escape - or cause - trouble. Released in 2015, Fleeing the Complex is the 5th and (so far) last sequel in the Henry Stickmin adventure series.







    The henry stickmin collection logo